Bulk SNES / SFC cartridge manufacturing tailored for your projects. IC programming, custom PCBs, private-label packaging. MOQ 50 units.
The SNES pushed 16-bit gaming to its limits with enhancement chips like Super FX and SA-1. We manufacture SNES cartridges with correct voltage engineering, proper enhancement chip emulation where needed, and ENIG gold fingers for reliable contact.
Bulk SNES / SFC cartridge manufacturing tailored for your projects. We handle IC programming and custom PCB options for your game files, with private-label boxes, manuals, and plastic wrap available.
Super FX (GSU-1/GSU-2), SA-1, DSP-1 through DSP-4, S-DD1, CX4, SPC7110 and OBC-1. Chip-dependent titles need the right silicon, not just the right ROM.
We configure the memory model your build targets — LoROM for most titles, HiROM for the larger ones — and verify the header checksum before programming.
NTSC and PAL shells with the correct side tabs, plus Super Famicom outlines for the Japanese market. Region tabs are moulded correctly, not cut by hand.
| Platform | SNES (16-bit, 1991-2003) |
| CPU | Ricoh 5A22 @ 3.58 MHz |
| Bus Voltage | 5V TTL |
| Max ROM | 6MB with enhancement chips |
| Enhancement Chips | Super FX, SA-1, DSP-1/2/3/4 |
| Save Type | Battery-backed SRAM (CR2032) |
| Shell Material | ABS plastic, gray standard |
| Connector | 62-pin edge connector |
| Screw Type | 4.5mm Gamebit security |
| PCB Finish | ENIG gold, 0.1μm+ thickness |
Send us these six items and we can quote without a round of follow-up questions. If you are unsure about any of them, send the build files instead — we will identify the board, save type and region from the files themselves.
| Memory model | LoROM or HiROM |
| Enhancement chip | None, Super FX (GSU-1/2), SA-1, DSP-1/2/3/4, S-DD1, CX4, SPC7110, OBC-1 |
| Region / shell | NTSC, PAL, or Super Famicom |
| Save | None, or battery-backed SRAM with holder |
| Board revision | From your build files, or we advise on the closest match |
| Label art | SNES and SFC label areas differ — supply the right template |
| Supplier Type | MOQ | Unit Price (est.) | Lead Time | Factory Direct? |
|---|---|---|---|---|
| RetroForge Supply | 50 units | $6–15 | 15–30 days | Yes |
| Alibaba trading co. | 500–1,000 | $4–8 | 25–45 days | No |
| Shenzhen mid-tier factory | 1,000–3,000 | $3–6 | 20–35 days | Yes |
| Large-scale OEM (Longgang) | 5,000+ | $2–4 | 30–60 days | Yes |
Prices are indicative for standard NES repro cartridges. Actual pricing varies by platform, ROM size, and packaging options. Request a quote for exact pricing.
5V TTL bus with ENIG gold fingers at 0.1μm or thicker. SNES signals are less forgiving than NES at higher address widths, so we hold tighter tolerances on the connector fingers and check for cold joints.
Chip-dependent builds are tested for the specific function the chip provides — polygon rendering on Super FX, decompression on S-DD1, math on DSP — not just for reaching the title screen.
NTSC, PAL and Super Famicom shells are moulded with the correct tabs and label recess. Mis-shaped tabs are the single most common reason a cart will not seat.
Every cartridge boots on real hardware. Enhancement chip and save functions are exercised separately rather than assumed.
NES · Nintendo 64 · Game Boy / Color · Game Boy Advance · Nintendo DS / DSi · Genesis / Mega Drive
Platform Comparison Guide · For Retail Stores
Longer reads on the parts of retro cartridge production that decide whether a run goes smoothly.