NES / FC
CONFIRM FOR YOUR BUILD
- NES or FC shell format
- Target console and region
- Mapper, file size and save needs
PLATFORM GUIDE / 01—07
Seven platform families. One place to work out the format, build requirements and finishing for your next physical release.

01 / CHOOSE YOUR STARTING POINT
Choose a platform to review the details. Hardware, region and project-file compatibility are confirmed during project review.
7 platform families
CONFIRM FOR YOUR BUILD
CONFIRM FOR YOUR BUILD
CONFIRM FOR YOUR BUILD
CONFIRM FOR YOUR BUILD
CONFIRM FOR YOUR BUILD
CONFIRM FOR YOUR BUILD
CONFIRM FOR YOUR BUILD
02 / DEFINE THE SCOPE
Choose a complete cartridge build, component work or retail finishing. The quote should spell out what is included.
Project-file review, board, shell, label and assembly.
Explore cartridge builds ↗Platform requirements, IC programming and assembly scope.
Explore PCB requirements ↗Carton, manual, insert, labels and protective packaging.
Explore packaging ↗THE QUOTE STARTS HERE
Share what you know. We can review the open questions together. No project files are needed for the first inquiry.
Include your delivery country and target date if known.
BEFORE YOU COMMIT
No. The target hardware, region, project file, board features and save behavior still need review. Confirm the agreed sample checks before approving a production run.
Include a quantity and specification for each platform in your inquiry. Mixed-platform minimums, sample needs and production schedules are reviewed in the quotation.
The published starting quantity is 50 units per title or project. Typical samples take 10–15 days and bulk production 15–30 days. Confirm the start conditions and schedule in your quote; freight and customs timing are separate.
YOUR GAME / YOUR PHYSICAL EDITION
Bring the game file, hardware and retail finish into one brief. We will review the specification and a sample plan before bulk production.
Cartridge projects start from 50 units per title or project, subject to feasibility and specification.